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Text File  |  2002-10-22  |  1KB  |  40 lines

  1. cur_level_num = 115
  2.  
  3. dofile("everything.lua")
  4.  
  5. c_add_a_path("edge-path", 0, 75 )
  6.  
  7. function LEVEL_start()
  8.         ticker = 0
  9.         pylon_start("cornered-1",90.0)
  10.         floor_start_random()
  11.         player_start( -40.6717 , 24.7728 , 0.0 )
  12. end
  13.  
  14. function LEVEL_gameloop()
  15.         everying_gameloop()
  16.  
  17. if ticker == 500 then
  18. actor_plopper( "mergeblob-1_big_emerge", 1,0,0,     43.0157,43.0157,-27.2228,-27.2228,    -90.0,0.0,    "edge-path" )
  19. end
  20.  
  21. if ticker == 500 then
  22. actor_plopper( "mergeblob-1_big_emerge", 1,0,0,     11.053,11.053,36.2618,36.2618,    -90.0,0.0,    "edge-path" )
  23. end
  24.  
  25. if ticker == 500 then
  26. actor_plopper( "mergeblob-1_big_emerge", 1,0,0,     -48.9503,-48.9503,-17.3655,-17.3655,    -90.0,0.0,    "edge-path" )
  27. end
  28.  
  29. if ticker == 500 then
  30. actor_plopper( "chunk", 1,0,0,     33.841,33.841,-1.44536,-1.44536,    -90.0,191.1 )
  31. end
  32.  
  33. if ticker == 500 then
  34. actor_plopper( "chunk", 1,0,0,     -32.3745,-32.3745,-1.44536,-1.44536,    -90.0,191.1 )
  35. c_no_more_beasties_to_come()
  36. end
  37.  
  38. end
  39.  
  40.